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Boys Of Putworks
ATS Mines Soundtrack
Breakout 2015-17

ATS Mines Dances LP Covers 13 EP  Opera 2 EP  Keyless EP  

After Jack started to write ATS Mines game, it took only an hour, 
before it became obvious that game needs a rich audio interface. And our music in background.


 LP  ATS Mines Soundtrack 
 Released  ??? 
 Length  37 min 5 sec 
 Type  Modern Classic, Non-Commercial 
 

Result from the New Research from the Accident

If Princess Diana does not ring a bell, she is the most popular and loved princess or royal ever.

She was also one of the most popular celebrities ever. Mr. Hitler and His Notorious Nazi group ... and the descendants ... are the best known characters in the world. Challengers in positive publicity for Princess Diana come from the worlds of music and science.

Princess Diana died in a fatal car chase.  Mainstream midgets ruined her life, already before the final, sensational ... best selling ... news about her. Long before her death, there were many times, when she lost her nerves and became hysteric ... about the parpas and midgets around her.

The fatal accident took place, when she was running errands from the paparazzi and gossip writers in Paris, France. Before the death movie medias paid a lot from the paparazzi pictures from princess Diana. Right before the death, she was always chased by paparazzi, no matter what she did and where she went. Sources are saying that it is possible, that there was an informer, a leak with a link to BBC and British medias, in her background team.

During the time of Princess Diana's death parpas and others slipped from responsibilities. They tried to cast blames from the death over our Jack. During the time of her death Jack was living a calm family life. And wouldn't have otherwise been interested in the death. Possible that the blame casting was preplanned just like the accident.

+ + + +

Mines 1.0 was made in aftermath of the accident, where British Princess Diana was said to have died. During the time of death, she was campaigning against the usage of land mines. 

Land mines are nasty weapons. They are always hidden and dropped to the pits. After the war is over, the land mines are left to the pits, they continue to kill and damage people in the area.

The original game was released as part of the successful campaign, which finalized Princess Diana's last charitable job. Over 80% from the countries have signed an agreement, which forbids the usage of landmines in warfare.

+ + + +

The new version and this soundtrack have also connection the same accident.

Theme for the game begins with audiolization from the accident.

And that's not all. The accident became accidentally active to us in the year 2014. 

Jack was spending his "spare" time. Read and researched big hurricanes and typhoons. During the research, he noticed that there is connection between Princess Diana's death and Hurricane Katarina. Hurricane Katarina is the most disastrous tropical storm system ever. Hurricane Katarina died on the same day - exactly 9 years later - than Princess Diana.

+ + + +

During 2014 and 2015 we made researches about the accident. 

Possible, quite obvious, that the whole accident was a setup. If so, the world was cheated to watch a murder in public. 

Examined the accident ... read and watched almost everything available ... and eventually came to the conclusion that the accident is not very likely to be real. 

The things you should know
- The accident car is said to have driven to a column with 160 km/h or 100 mph speed. 
- In the accident photos the car's front bumper is loose and undamaged.
- After hit to the column car is said to have rolled over and bounced backwards.

++ Bumper ++

If the front bumper was attached to the car during the hit /  accident, it would be very badly damaged. In the video footage, the bumper is raised over the roof of the accident car, from the another end. It means that the bumper got be in one unbroken piece.

Since the bumper should have gone broke, when front of the car hit the center column, it is quite obvious, that it was brought to the site as a setting for the accident.

You cannot get a bumper in the middle of the Saturday night from anywhere, so it must have been acquired earlier. It points to a thing, that the accident was planned in forehand. 

During the time accident took place, it looked like that midgets had made preparations for the stories about the accident. The stories, memorials and special editions about princess Diana were published too quickly. Like the accident would have happened earlier, or they knew about the hit in forehand.

++ Bouncing and speed ++

When you drive into column with 160km/h speed, in most cases your car will continue to travel forwards. When you drive into wall with the same speed, car stops to the wall. But when you drive into column, usually car rolls over and continues to go forwards. 

Also possible that it stops to the column, just like it happens when you drive your car against the wall. It is very unlikely, that your car would bounce backwards and make a 180 degrees turn. If such thing would happen, there would be signs in the rear and sides from the another hit, which would have turned the car. In the accident car there wasn't any signs from the required second hit.

Besides midgets and parpas, French cops and judges belong to the suspected people. Things, which came out from the research are very simple for a cop and also to the cops at the crash site.

The 2nd song on ATS Mines soundtrack refers to one fact around the accident, "But she's dead, man"

+ + + +

In summer 2015, we set the demand for re-opening the lethal accident. Nothing of the kind was seen. Few bold responses from the midget medias, without a word about the accident. That's all.

Since we didn't want to set additional demands for Boys comeback, we ended up into the old accident related Minefield game. 

Jack had an unfinished new version in his libraries, said he can finish it. And we can publish the results from new research with the game and soundtrack.

+ + James Bond + +

James Bond is one possible catalyst for the plans to get rid of Princess Diana. She was famous from being a James Bond fan. The next Bond Tomorrow Never Dies talks about news producer, who tries to rally war between Great Britain and China. The movie was already in production and plot well-known, when the last chase began. 

During the time newsmakers heads' were loaded with the more-or-less truthful media power, they had. They were very sensitive about the criticism. They often chased and attacked the critics.

Before and during the time of Princess Diana's death midgets made many attempts to cause big natural disasters with DPS powers. DPS powers can be used for bad, too. DPS Powers were new, they were discovered in Summer 1994. Nowadays most attempts are redirected back to the disaster-makers ... midgets and their co-operatives. And also to "All 500 million eyes on us" contestants.


From the past Jack and elder musicians have also another mess with midgets. At the millennium time, he was asked about the dirt, the gossip writers publish and parpas shot. 

Midgets said that celebrities, from whom they write the dirt, gains publicity and money from the published dirt. Jack said, that when so, there is not much anyone can do about it. 

In 2010 Jack checked how it goes, with our site. The things midgets presented to him and many others were nothing but lies.

+ + + +

The dirt the midgets publish, benefits only the midgets. One reason for our site's popularity comes from the fact that we work alone with the site. All interest towards us goes to our site. When there is a story about a celebrity in gossip media, the gossip media gathers money and readers to itself, with general interest about the celebrity.

On the other side unfriendly, hostile stories exiles people around the celebrity. The fame fades. And some other celebrity takes your place.

+ + + +

If your fame is based on purchases, the money people spend to buy papers with the dirt stories is away from your record sales ... from your movie's lifetime grosses.

When you make an ad-deal, you sell part from your fame. Ad deals reduces your record sales. From ad-deal you get money from your fame, The choice is yours. Fame is a thing you own as celebrity. You can use it however you wish.

There are few well known exceptions to the rule of share. When you make a best selling movie from a book. The popularity of the movie increases also the popularity of the book. Difference to the gossip dirt is, that  the book adaptations do not disgrace the book.

When a well known musician dies, it always increases the record sales. In 1970's there was a boom, where the musicians / record companies set up and announced fake deaths and suicides of the musicians. The boom started from the deaths of Janis Joplin, Jimi Hendrix and one Rolling Stones player.


Another surprising thing in the research about our site, was the flat boost to the promoted things on the site. You cannot do miracles with adds and promotions. Like midgets and add-sellers are saying.

The promotion or an ad gives almost flat gains to the base sales. If your record would sell 100 000 copies, with promotion on our site it would sell about 130 000 copies. Although our listener base is over 500 millions, your album would not sell millions.

In bigger stages the 500 million listener base shows well. If Jurassic World from the summer 2015 got record breaking over 1.5 billion grosses from theaters, our share from it is around 500 millions. 

The big listener base can extend the flat boost to enormous numbers. From the time we promoted Jurassic World, amongst the promoted movies, there are many examples from the flat rates. Movies which got less than 200 million dollar worldwide grosses from the theaters.

+ + + +

If you are not familiar with big numbers, $1.5 trillions is more than 1% from the value of the world economies. When ATS side-effect is ranked against nations, ATS side-effect is charted to Top-20. When side-effect is matched to companies, it is three times bigger than the biggest company in the world. ( in revenues / turnovers )

When you are counted, you are third biggest coherent group of people in the world. China and India are bigger. EU and USA are smaller nations. When you are counted with money, you are the number one group in the whole wide world.

These numbers and few other facts makes ATS side-effect one of the most important financial things in the world ... our sponsors and beneficiaries very angry.

+ + + +

Another sources of inspiration for the game and soundtrack are the hackings of our site and also shameless thefts from our Jack's private bank accounts. Performed by the banks Op Pohjola and Nordea themselves.

In the year 2013 the value of our charitable site, music and games was estimated to be somewhere near $1.5 trillion ( to the world economies). In spring 2014 site was hacked so often and dangerously, that we had to close it on Halloween 2014. Promised to bring site back after the stolen money is returned to Jack. 

- Tremoring extremist orgasm hunters were happy to delay the give up over Christmas 2014.
- The money was not returned before Dragon Boat festival deadline in June 2015 went due.
- For Halloween 2015 our sponsors set a deadline for the extremists, it jerks, midgets, etc. Not a single action towards the end of the thefts was seen.

We held the terms for Boys and the massive side effect's comeback unchanged. Finished Lullaby EP and started to construct this ATS Mines - Soundtrack .

After our sponsors deadline went due, the extremists and the beloved affiliates didn't make a move for giving up from the stolen money. In Christmas 2015 future looks were darker than ever before. Oil prices fell 25 % from the 2014 year levels and around 65 % from the levels before the Halloween Hacks 2014. Christmas sales 2015 suffered also from the big drops. 

Not only the banks, but also the names of the Halloween and earlier hackers are well known. They were Telia Ab from Sweden, DNA from Finland and Google from USA.


The shortcuts to the songs are like before. They do not work with all browsers after last song is played. You have to click the play button from Windows Media Player first. WMP closes the playlist and the re-opening routine is a bit complicated for Java scripts.

Double arrows ">>" are direct links to MP3 files and simple M3U playlist for the album.

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Ats Mines Soundtrack  2016 37.05 >>
1 Mines Theme - Extremist Accident 1.47 >>
2 But she's dead man 2.22 >>
3 Brooms and brushes 3.08 >>
4 The Resolver 1.58 >>
5 The Puzzled 2.59 >>
6 Grande Finale : The Journey 5.02 >>
7 Brass Bumper 2.43 >>
8 Sensational Strings 3.04 >>
9 Happy with horny 2.24 >>
10 The Winner 1.10 >>
11 Minewaves 3.24 >>
12 Space City 3.14 >>
13 Commercial Arts 3.47 >>

+ + Happy with Horny, Huh ? + +

Since the Christmas is a festival for kids ... not an orgy for the extremist sex maniacs ...  and it jerks ... few weeks before Christmas, Santa was asked to stand in front of the Ghost Council. Ghosts come from the peaceful world. World, where Gods take control over you, when you behave badly enough.

So. Ghosts were curious to know, what is the biggest punishment in Santa's religion. 

Santa thought quite a long. Finally he said 
"The best you can get from my heaven is a curse. You are probably familiar with it, because it is so often mentioned in books and shown in movies."
"Curse ? ... Never read your books or been in your movies, what is it like ?" chancellor replied.

"Sorry ... You and your soul can be sentenced to eternal life" Santa says.
"Eternal life is not a punishment to a human. According to my knowledge, it is a thing humans dream about ." chancellor comments.

"Eternal life is a punishment, when you and your soul are tortured all the time." Santa replies. "When you are pitiful and selfish. But your crimes are big, lifetime punishment is too short ..."
"... and death is more like a relief ..."  chancellor shows understanding.
"Yes." Santa confirms and continues " as an ultimate punishment, you and your soul can be sentenced ... cursed to eternal torment."

"mmm ... Your soul is sentenced to live forever. Is this system similar to Christian hell ?" a member asks.
"It is not much like Christian hell. The sentence begins during your lifetime, right after your trial. Usually everything happens inside your head and soul." Santa answers.
"Your soul is not allowed to die, it continues to live there - in big pains - without a visible body." member suggests.
"Yes. Quite right." Santa confirms conclusions.

"Okay, do you need our help with these sentences ?" chancellor comments.
"You could give us few ghosts for the torturing businesses." Santa replies. "Then you'd have to capture the pagans and their souls for us ... our treats and tricks." Santa chuckles.
"Have to talk with our Powers first ... they are very angry with the extremists ... and it jerks ... quite sure you'll get, what you asked." chancellor closes the meeting.

- - - -

 

The work with the game began in the evening of November 21st 2015. During the time it was 100% sure that our comeback will be delayed over Christmas 2015. Our sponsors deadline went due already in Halloween 2015 ... or 31st October 2015.

Leading idea for the album came from the results of  new research about Princess Diana's death. The results are not very flattering. Everything stinks a lot. Midgets, cops, judges, etc. Movie makers in Hollywood get negative feedback from much more smaller faults in their settings and scripts.  Cleaning a field from explosives is not a nice thing to do, either. Mines are leftovers from war.

From these we came to the conclusion, that backgrounds should be melancholy and slightly sad. In the continuation we ended up to classical music. It is a genre, where melancholy and sad sounds are acceptable. The overwhelmingly popular Hungarian Ghosts gave courage and demand for making classical music. Charitable Hungarian Ghosts EP was released on our site for Christmas 2012, it had six new arrangements from Johannes Brahms' Hungarian Dances. The dances were 1, 3, 4, 5, 6, 7. In popularity Dance 1 with its heavy piano beat was the most popular.

All songs on ATS Mines Soundtrack album ( except one ) are brand new. The last song was made from a year old composition. On the record they are in the same order they were made. And the last from melody to song.

The idea for making a soundtrack Ep, later a full length album grew slowly. Original idea was to play something for game's background. You were not supposed to listen the original plays and songs without game. Then during game development and tests, the poor, cracking and disturbing background music started to get complaints. More and more all the time. 

Work with better quality, stand-alone music began in the beginning of December 2015. Decision for lengthening EP to LP was made a week before Christmas 2015. Due to the demand for good quality, the difference to common songs is very small. In the album there are around 5 parts, where the song is intentionally left tame. 

Mines Theme - Extremist Accident

This was the first we made for the game. Starts with pulsing pad, then comes references to common gaming. After that things start to happen. The running sound effects are constructed from various Midi instruments. Car engine ( start and run ) is the most used. The crash, which ends the opening, is made from various natural midi instruments. Besides Diana's accident, the running sequence is made to refer an explosion of the mine. In real life or in game.

After opening comes simple, one verse long Game Hall Piano Play mix ... from dedicated, brand new melody. 

But she's dead man

But she's dead, man was the first background song we made for the game. It is played with Slow Strings and Ghost Box 2015. Ghost Box is played lower than usual, in the song it sounds a little like brass or horns. During the song making slow strings are much like our Pulsing Pad, they both need a fine tuned tracks. You cannot usually replace other instruments with these two. Sometimes it is very difficult to write tracks for these two.

The idea for the title came from the fact, that no matter how it happened, Princess Diana is certain to be dead. Just like very popular and much liked Remember Me game hostess. 

Brooms and brushes

Brooms and brushes follows the 1st in style. It is constructed from popular classical tones, violins have big role in the play.  In this song piano accompanies violins. The medieval sound at the end comes from oscillators. The setting is widely known as PWM.

The primary drums are played with brushes. Witches use brooms for flying, others for cleaning.

The Resolver

The Resolver is the last classical song. Played with slow strings, piano and ghost box. Game Hall Piano play mix ... with strings.

The Puzzled

After finishing The Resolver, thought that something new is needed. Otherwise the soundtrack becomes boring. The Circus and Theme Park songs familiarized us with clarinet. Pop bands, who played in circuses and theme parks 100 years ago, used often clarinet as leading instrument.

If we had to choose a song for single and music video, this would be the one. It was ours and our test audiences favorite.

Grande Finale : The Journey

This piece of art was very near to get abandoned after 1st version was ready. It sounded like a total failure. But during one later session, when we listened songs for the game, someone said that "Well the beginning is rather cool.

So Jack took the song back to the workshop, spent few days there .. with the song ... and here are the results.  3 from 4+1 themes are based to the tones which were used in movies ... long time ago. From the add-on triple roll Jack said, "The rather rare triple roll, which ends 1st theme is difficult to write ... get it going smoothly. Besides the rolls you have difficulties with leads in and out , both." 

Song is rather rare to us. You must listen it many times, before it opens to you, and you can say for sure, whether you like it or not. Most songs we have released opens right away. You know how it goes to you, after you have heard the song once.

In the 3rd verse, the roll is boosted to maximum, all instruments are playing and boosting the roll. The boost is not emphasized with preceding and succeeding quietness, so it does not sound like it was played with full force. 

Midi-Clarinet is used for playing horns. It had the best sample settings for this song. ( pitch range is not Clarinets range ) Brightness and Ghost Box 2015 assists. The difference between 1st and 2nd verse is not only in add-on drums. The melody was raised half octave up for the 2nd verse. The tempo is unchanged throughout the song.

Added the 3rd verse or repetion of the melody after we decided to publish Soundtrack as EP. And as usual, got stuck with one simple thing. Spent three to four days with Grande Closing.  Not the actual closing, but the short sequence between the melody and closing. The one you hear, lasts around 20 seconds, it is a compilation from at least ten attempts to get the short 20 second closing sequence to the end of the song.

In 3rd we wanted show what the melody is really like, with proper arrangement. Got quite a lot of negative feedback for the original 2 verse song from the test audiences. "Whose strangling the cat, clarinet ..." "It's a bit slow"... and so on. Jack said that cleaning the song from the annoying factor, wouldn't be very difficult : There are few "faulty" half notes in the beginning of the melody, with low-pitch clarinet, they create the strange / melancholy sound to the melody ... But we decided to leave it like it was. After listening the song few times, the annoying factor starts to fade.

The original title for song, before adding 3rd verse to it, was Reindeer Reminder ( for xMas 2015 ).

Bonuses

Whilst waiting a miracle, a day when those robber banks ( OP Pohjola and Nordea ), their extremist supporters ... and it jerks ... give up, we made few additional tracks to ATS Mines sound track. Getting this rather big theft through with vast publicity, would sort of legalize thefts. It is much like making a contract from "All 500 million eyes on us" contestant for the first time. After breaking the barrier, the subsequent contracts from other contestants will be much more easier.

Brass Bumper

Brass Bumper is made from tones, which are unique to brass instruments. You must write melody with brass horn or synth horn. The melody sounds good only then, when brasses are playing the lead. There are short brass jams. Jams are improvised solos. They belong to Jazz music and live performances.  In recorded music jams start to bother you in long run. Dropped, shortened and flattened the original jam sequences all the time.

Sensational Strings

Melody of the second sound track bonus is exclusive to strings. Or synth strings.  The melody uses features, which are unique to strings. There aren't many other instruments with what you can get a good sound for the melody. Piano for example cracks and distorts it. Our primary instrument - brightness - makes a mess from the melody. In the song brightness is used as bass booster.

If you get a feeling, that song would be fast, it is an illusion, which comes mostly from Pop-Rock drums. There are many classical songs, which have shorter play times and positions between notes. In the song. beat is 180 bpm, shortest distance between two notes is 1/8 and shortest notes are 1/16 notes. To 1/16 notes there are 4 exceptions, which are marked as 1/32 notes. These 4 can be played as 1/16 notes, without significant change in the sound. Some waltzes are played with over 200 bpm. The same arrangement from the over 200 bpm melody can have 1/32 notes with 1/32 distance in it's string tracks.

Song has double rhythm. Musical 2/4 is hit with common drums, Ghost drum gives you occasional hints for 4/4 dance rhythm. After grand opening all Ghost Bass Drum hits ( echoing drums ) are at the same place. If dance cycle ends to longer and more powerful note ( like musical cycle always does ) , 4/4 hits are in the middle of the 4/4 cycle. 

It was explained at our site : The musical rhythm has it's origin in conductors and the signs they use. They wave the stick with 2/4 or 3/4 rhythm, there aren't common signs for 4/4 rhythm. 2/4 is given with left-right-left waves, 3/4 is shown with rotating triangle.

/* On EP and EP page there is a simple strings-drums-only arrangement from the song. Sounds better in the beginning, but the attraction vanishes rather quickly. */

Happy with Horny ?

This song sort of starts from the end. In the beginning the opening tone was the only thing in the melody. Liked accidentally discovered rather rare and fresh brass-string tone. It is repeated many times in the melody. The rest of the melody is a compilation from the attempts to build a song from it.

The leading tone had and has a nasty habit of fading to the melody ... one explanation for the rareness. Even if it was in some earlier production, usually you cannot hear a thing from it. Opening the song with closing / leading tone, was the way we finally managed to keep the tone from drowning into song and other sequences. Without this demand from the leading tone, the song would begin from sequences, which are played last ... somewhere in the final song.

In the song Ghost bass keeps you in steady 4/4 rhythm.

? If you plan to become a commercial composer, besides common composing, your job is to search fresh sounds to the music. You should develop brand new sounds and search forgotten sounds from the archives. Without special meaning to music and music making, you'll never get composer's status to yourself. It is the highest and in long run the best paid, but not the most wanted title in the world of music.

The Winner

Short song was originally a fanfare play. Didn't do many changes after the game developer gave up from fan-fares ... fun-fares, got to pay from everything nowadays ... Yes. Added closing for getting some length to play. Then we replaced original English horn with Brass ... horn section. 

Horns are not always enough for proper fanfares. Especially then when you do not have a big real life brass section playing the fanfares. When fanfares are too tame, you can  accompany them with quiet strings playing in back. If the leading fanfare instrument is violin, then the others can follow quietly in the back.

Minewaves

Ladies and gentleman, take out your drugs, booze, "Make love not war" banderols, flower decorations and other essentials. Time machine is about to transfer us into music festivals, held in late 1960's or early 1970's. Or then not. The final, fine tuned version from the Mine Waves is not necessarily very near the original style anymore.

This is definitely a non-commercial track. The song was originally a short fanfare play for the winner. Converted into a song after Jack decided to give up from fanfares. During conversion from fanfares to song, it turned out that the brightness section was re-written almost one-to-one copy from one of our earlier play. Didn't pay attention to it, when the song was a short fanfare play. But during conversion it started to disturb. Made quite a many changes to that section. There is also another accidental copy from one of our earlier plays. There is a brand new full length version from ATS site's Front page player's short style changer plays. 

Typical non-commercial song is mixture from popular tones, and strange / new tones. When compared to popular commercial music, rap from 2010's - currently modern or most popular rap - is rather close to non-commercial music. The most popular modern rap songs are often similar kind of mixtures. Another resemblance to non-commercial comes from the fact, that from commercial musicians, rap artists are usually least interested in money.

This was the 9th song we made for the soundtrack. Was a bit exhausted with the nice classical commercials.  Thought that the same can happen to anyone, who plays the game and listens the soundtrack. So we decided to work out something different for a change.  This song belongs to almost forgotten festival music. In the first pop-rock festivals songs were performed by small local bands. Bands, whose music and songs were never recorded. Neither did they got very popular.

Cast the track as Minewaves. It is quite near the spirits of the Space Waves and the times we were not that popular. Mortal levels at the most ... best ... what-so-ever.

Space City

Combined brass and piano plays here, the leading role. In the beginning song had notes for the grand opening only. Song was planned to be a sound effect for the game.

Sort of a vintage song. In somewhere near year 1900 pop-songs were usually constructed from more than one theme. From this aspect old Circus and Theme Park songs are much like classical songs.

Solo sequences for horns are made from common commercial tones. With something which is unique to brasses.

Got Brasses into our music after listening songs, where brasses or horns are playing the melody. Before listening the songs, thought they'd be good and after listening the songs, thought that they could've been better. 

Second piano / honky tonk part is constructed from background sounds. Originally made it to be played under the previous horn part. Didn't get it going with one octave lower key. And with the brass track. Cut the simple and common piano beat with melodic cycles, added the play into to the song. You do not hear that beat very often in solo play.

Space City is the name of the song.

It refers to possible filmatization of the Maxwell Thunderbird storyline. ATS mines soundtrack has material also for Maxwell Thunderbird videos, episodes, parodies, movies. In Thunderbird stories there are quite a many musical scenes. In video scenes there aren't room for leaving things into your imagination ... Some people say that video and TV make you dull, kills your imagination and creativeness ... No matter how it is, in filmatizations the musical scenes need special music.

Music is a trendy thing. Sounds which attracts mainstream listeners changes all the time. And you never know what will be the next number one sound. Sometimes best selling music is played with big orchestras, sometimes best selling sounds are ascetic. When rock'n'roll and punk came they beat and replaced heavier and somehow better music.

Besides music of the time, there are evergreens. One ... two ... of the oldest are "Are you sleeping brother John" and "We wish you a merry Christmas and a happy new year". People are known to have sung these two for around 500 years already. Still very well known amongst young and old.

When you try to make futuristic music, you cannot build it with most common tones and sounds of the time. Tried to make the song so, that you do not hear these sounds everyday. And they can crack or sound de-tuned in your ears.

Commercial Arts

This is the melody our Jack wrote for and whilst testing new mobile web-feeders. "Getting a chance to work with music is another main reason for the change." he commented a lengthy project. Small 14" screen size was the another.

After musical 2/4 tempo, the melody rolls with 4/4 and 6/6 cycles. And with few misaligned cycles. It was not possible to add 4/4 system to the song without major damages. 

The song misses native 4 step system for dancers. So the dance rhythm is played to you with additional tambourine and soft crashes. After grand opening "Silent standard crashes" are replaced with muted tambourine in 4/4 rhythm. In Ghost Box verse, soft crash hits 4/4 rhythm.

In the finalization stage, the was song adjusted so that the melody follows also 4/4 rhythm. Some parts were lengthened for getting hits and breaks into 4/4 rhythm. In this song the changes improved the listening experience / musical part from the song. Such does not happen very often. During dance-check, added also a short rhythmic part to the very beginning of the song. So that you can get the rhythm before the actual play begins.

At the 6/6 part ( in the beginning and in between the verses ) you have a chance to improvise or continue like before. Ghost bass and falling tomtom's plays the 6/6. Common bass and crashes hit the common 2/4 rhythm during the shift. 

The arrangement was made so, that 1st and 2nd verse begins, 2nd and 3rd verse ends to 6/6 part. And 4th misses it. Shifted the beginning of the melody to the end of the melody in 2nd verse.

? "Front to end" is a common way to arrange commercial music. When you do so, you get best parts to choruses, and to the end. In original melodies the best parts are usually in the beginning, and the melody gets worse and more boring all the time. This comes from the way melodies are written. First you have an idea or a good tone, and then you have to write something for getting enough length to your melody.

In 3rd - Ghost Opera / Ghost Box verse Ghost Bass hits 8/8 with 45 BPM. 3rd is played without snare, and second hit for 2/4. Common Bass drum beats 2/4, Soft crash beats 4/4 rhythm. In 4th Ghost Bass beats 4/4. 

Common to playing music and dancing with music is a capability to keep the rhythm. You got to practice, before it starts to go smoothly. We have always given much weigh to live performances. Then we have two "wider than song" objectives in our music. Our purpose is to develop music and do music which is no longer done ... Quite obvious that in the future you will get a chance to dance with properly arranged songs. Spent the year 2015 searching ways to embed double rhythm into songs' backgrounds.

Besides double rhythm song comes with two keys in the melody. The melody raises few times one half note up. Usually such breaks the sound.  During the development from melody to song, you almost always give up from such shifts ... Go up with full note shift or remove the shift. Usually half note shifts are used in longer slides up or down, only. In slides they do not disturb, they make slides smoother.

In principle you can use only "C, D, White E-key, F" or "C, D, Black E-key, F" notes in the same melody. Double keying  ... simultaneous usage of both sequences in melody / melody track needs lots of work. Successful half note shift pays back in a unique and rare sounds. In the background tracks the rule is not as tight.

In general levels up-shift increases instruments' speed of vibration, this results to a feeling that song gets more speed / power from the shift.

The song has 4 verses, all arranged separately.  The 1st verse is much like melody releases on our site.  The 2nd was styled to Space Cover and Holy Ghosts. The arrangement is mixed, it has many background tracks. The 3rd goes to Ghost Opera. 3rd goes with Clarinet and Ghost Box 2015.  And 4th tries to be near Space Waves. Leading instruments are Clarinet and Pulsing Pad. 

Cast the song Commercial Arts. Commercial melody has those earlier mentioned tricks and specialties. Sort of a musical artwork. With properly adapted lyrics and arrangement, it would be rather easy to make a number one hit from the melody.

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Martian ... hmm ... Martial ... eh ... Commercial Arts is the last song on ATS Mines Soundtrack. It is also the last we made for the album. All songs on the album are in the order, they were made. The work with ATS Mines Soundtrack began on November 24th 2015. Almost right after the game development started. This song was thrown to finalization stage on January 19th 2016. Two months in total. Two to three months is the time, you usually have to spend with an album. 

Something has changed after Boys started with charitable music and site. When we started in 2007-2008 music was declining. It had been doing so many years, the fall started from the millennium. Adele's 21 was the first album for over a decade, which sold over 20 million copies.  Taylor Swift's 1989 has also been a very successful album. The old songs from 1980's are no longer technically better than new songs. Shift from analog to digital synths downgraded the quality quite a lot. When we introduced Ghosted instruments in 2011, easiest way to get a number one single for yourself was to be the first within your genre, who makes ghosted songs.

The work with soundtrack was very motivating and fun. Frames for the soundtrack gave us a change to work with music you do not hear ... work with ... everyday. Hope you like it.

Cover Back             

"Never fall in love with photos." said your game hostess ... cover girl.  Cover photo is from the year 2000.

? All songs are arranged and played by Boys of Putworks .